AI War: Fleet Command Cover

IGDB / 7720

AI War: Fleet Command

2009 70 / 100 Indie Real Time Strategy (RTS) Simulator
"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This Show full summary

"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late. You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores. Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

World design Open World Game feelChallenging GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

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Story & context
"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late. You do have a few things going in your favor. Your ships are much faster. You have safe AI Show full description

"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late. You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores. Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

Game feelChallenging GameplayCombat-focused Game modeCo-op Game modeMultiplayer GenreIndie GenreReal Time Strategy (RTS) GenreSimulator Theme4X (explore, expand, exploit, and exterminate) ThemeOpen world ThemeScience fiction
20 weitere Tags
GenreStrategy ThemeWarfare Traitachievements Traitartificial intelligence Traitdifficult Traitdigital distribution Traiteconomy Traitexplosion Traitflight Traitfuture Traitmelee Traitplanet jumping Traitspace combat Traitspace simulation Traitspace warfare Traitsteam Traitsteam achievements Traitsteam trading cards Traittech trees Traittower defense

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Arcen Games
Publisher
Arcen Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
4X (explore, expand, exploit, and exterminate), Open world, Science fiction, Warfare
03
Wo & wann

Platform releases

  • Mac Oct 14, 2010
  • Linux Aug 18, 2014
  • PC (Microsoft Windows) May 14, 2009

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