Moria Cover

IGDB / 77304

Moria

1976 Role-playing (RPG)
Moria is a dungeon crawl style role-playing video game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984. It was a pioneering game, allowing parties of up to ten players to travel as a group and message each other, dynamically generating dungeons (instead of pre-computing them), and featuring a wireframe first-person perspective display. One of its authors, Kevet Duncombe, Show full summary

Moria is a dungeon crawl style role-playing video game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984. It was a pioneering game, allowing parties of up to ten players to travel as a group and message each other, dynamically generating dungeons (instead of pre-computing them), and featuring a wireframe first-person perspective display. One of its authors, Kevet Duncombe, claims not to have read the works of J. R. R. Tolkien or heard of Dungeons & Dragons at the time development started, but he was aware of the PLATO game, dnd.

World design Nicht eindeutig Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about Moria: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Moria is a dungeon crawl style role-playing video game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984. It was a pioneering game, allowing parties of up to ten players to travel as a group and message each other, dynamically generating dungeons (instead of pre-computing them), and featuring a wireframe first-person perspective display. One of its authors, Kevet Duncombe, claims not to have read the works of J. R. R. Tolkien or heard of Dungeons & Dragons at the time development started, but he was aware of the PLATO game, dnd.

1 weitere Tags
Traitvector graphics

Game profile / Plain language

Moria: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Jim Battin, Kevet Duncombe
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Massively Multiplayer Online (MMO)
Perspective
First person
Themes
Fantasy
03
Wo & wann

Platform releases

  • PLATO Q1 1976

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