In 1980, Nichibutsu released Crazy Climber, in which players control a man attempting to scale a series of buildings using only his hands and feet, while avoiding a series of falling objects, mostly thrown by the building's tenants. Crazy Climber 2000 takes the game play of the original and gives it a sweeping graphical makeover. The object is again to scale buildings while avoiding the falling objects thrown at you by its tenants, as well as windows that close on your fingers. The buildings themselves are laid out differently In the first stages, for example, the buildings start out as square skyscrapers. Later levels, however, require you to scale round ones. As well as this, new threats are introduced, such as: - Circling vultures that throw eggs at you. - Gorillas reaching out to grab you on both sides of the building. - Window cleaners that go from left to right, making you fall if you get in their way - Boulders thrown from elevators CC2000 also allows you to move from one face of the building to another. Also included is the original game, in all its early 80s glory.
IGDB / 77399
Crazy Climber 2000
In 1980, Nichibutsu released Crazy Climber, in which players control a man attempting to scale a series of buildings using only his hands and feet, while avoiding a series of falling objects, mostly thrown by the building's tenants. Crazy Climber 2000 takes the game play of the original and gives it a sweeping graphical makeover. The object is again to scale buildings while avoiding the falling objects thrown at you Show full summary
In 1980, Nichibutsu released Crazy Climber, in which players control a man attempting to scale a series of buildings using only his hands and feet, while avoiding a series of falling objects, mostly thrown by the building's tenants. Crazy Climber 2000 takes the game play of the original and gives it a sweeping graphical makeover. The object is again to scale buildings while avoiding the falling objects thrown at you by its tenants, as well as windows that close on your fingers. The buildings themselves are laid out differently In the first stages, for example, the buildings start out as square skyscrapers. Later levels, however, require you to scale round ones. As well as this, new threats are introduced, such as: - Circling vultures that throw eggs at you. - Gorillas reaching out to grab you on both sides of the building. - Window cleaners that go from left to right, making you fall if you get in their way - Boulders thrown from elevators CC2000 also allows you to move from one face of the building to another. Also included is the original game, in all its early 80s glory.
Deep dive / Spielprofil
Everything about Crazy Climber 2000: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
1 weitere Tags
Media / Screenshots
Crazy Climber 2000 screenshots and game world
Watch / Trailer
Gameplay Video
Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.
Game profile / Plain language
Crazy Climber 2000: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Nichibutsu, 7 Computerised Creations
- Publisher
- Nihon Bussan
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Side view
- Themes
- Action
Platform releases
- PlayStation Feb 03, 2000
Official & external links
Prices / Stores
Compare Crazy Climber 2000 prices and deals
Prices never affect your match ranking.
The 36 price sources are now being checked in the background. Product prices found will appear automatically.
Shop-Abdeckung
Alle unterstützten Preisquellen
Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.
Official storefronts
Check the official platform
Keys, retail & physical editions
More relevant stores
Search more stores for the selected game.
Physical & partner search