Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles. 30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time.
IGDB / 7748
After Burst
Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles. 30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the d Show full summary
Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles. 30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time.
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After Burst: release, platforms, and facts
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Studio & publishing
- Developer
- Dual Corporation
- Publisher
- NCS Corporation
- Franchise
- Standalone
Spielprofil
- Modi
- Single player, Split screen
- Perspective
- Nicht angegeben
- Themes
- Action
Platform releases
- Game Boy Oct 26, 1990
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