I need a gift to get a girl's attention. But I don't have the money. Let's go to the warehouse!
IGDB / 7799
Boxxle
The player must maneuver boxes in a warehouse in order to make enough money to woo his desired girlfriend.
World design
Nicht eindeutig
Game feelChallenging
GameplayPuzzles
Deep dive / Spielprofil
Everything about Boxxle: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
8 weitere Tags
Trait2d
Trait2d animation
Traitblock puzzle
Traitdifficult
Traitflowers
Traitlevel selection
Traitpixel art
Traitstage selection
Media / Screenshots
Boxxle screenshots and game world
Game profile / Plain language
Boxxle: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Thinking Rabbit
- Publisher
- Fujisankei Communications International, Riverhillsoft
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Action, Drama
Wo & wann
Platform releases
- Game Boy Feb 1990
- Game Boy 1990
- Game Boy Sep 01, 1989
Primärquellen
Official & external links
Prices / Stores
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