Boxxle Cover

IGDB / 7799

Boxxle

1989 60 / 100 Puzzle Strategy

The player must maneuver boxes in a warehouse in order to make enough money to woo his desired girlfriend.

World design Nicht eindeutig Game feelChallenging GameplayPuzzles

Deep dive / Spielprofil

Everything about Boxxle: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

I need a gift to get a girl's attention. But I don't have the money. Let's go to the warehouse!

8 weitere Tags
Trait2d Trait2d animation Traitblock puzzle Traitdifficult Traitflowers Traitlevel selection Traitpixel art Traitstage selection

Game profile / Plain language

Boxxle: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Thinking Rabbit
Publisher
Fujisankei Communications International, Riverhillsoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Drama
03
Wo & wann

Platform releases

  • Game Boy Feb 1990
  • Game Boy 1990
  • Game Boy Sep 01, 1989

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