Genma Onimusha Cover

IGDB / 78622

Genma Onimusha

2002 74 / 100 Adventure Hack and slash/Beat 'em up
Genma Onimusha contained many changes from the original release. Besides the requisite minor graphical upgrade, there were various changes to increase the difficulty. Monsters are stronger and there are generally more of them throughout the game, but the most significant addition is green soul energy. Some foes release this when they die and the player must capture it before other monsters do. The player can gain tem Show full summary

Genma Onimusha contained many changes from the original release. Besides the requisite minor graphical upgrade, there were various changes to increase the difficulty. Monsters are stronger and there are generally more of them throughout the game, but the most significant addition is green soul energy. Some foes release this when they die and the player must capture it before other monsters do. The player can gain temporary invulnerability, but the monsters become faster and stronger. Additionally, there is a new area, several new costumes, enemies limbs can be cut off by your weapon on certain conditions, some new cut scenes and a new super attack.

World design Nicht eindeutig GameplaySurvival MoodHorror GameplayCombat-focused

Deep dive / Spielprofil

Everything about Genma Onimusha: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Genma Onimusha contained many changes from the original release. Besides the requisite minor graphical upgrade, there were various changes to increase the difficulty. Monsters are stronger and there are generally more of them throughout the game, but the most significant addition is green soul energy. Some foes release this when they die and the player must capture it before other monsters do. The player can gain temporary invulnerability, but the monsters become faster and stronger. Additionally, there is a new area, several new costumes, enemies limbs can be cut off by your weapon on certain conditions, some new cut scenes and a new super attack.

GameplaySurvival MoodHorror GameplayCombat-focused GenreAdventure GenreHack and slash/Beat 'em up ThemeAction ThemeFantasy ThemeHistorical
25 weitere Tags
ThemeHorror ThemeSurvival Trait60 fps on consoles Traitaction-adventure Traitbacktracking Traitbehind the waterfall Traitboss fight Traitbow and arrow Traitchallenges Traitcharacter models based on actual people Traitcross culture language skills Traitdeath Traitdemon invasion Traitfeudal japan Traitmale protagonist Traitninja Traitpolygonal 3d Traitpre-rendered backgrounds Traitreal-time combat Traitsouls as currency Traitunlockables Traitupgradeable weapons Traitvoice acting Traitwestern published japanese games Traitxbox 360 backwards compatibility

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Trailer

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Game profile / Plain language

Genma Onimusha: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Capcom Production Studio 2
Publisher
Capcom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Fantasy, Historical, Horror, Survival
03
Wo & wann

Platform releases

  • Xbox Mar 22, 2002
  • Xbox Jan 28, 2002
  • Xbox Feb 22, 2002

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