I am Bread Cover

IGDB / 7868

I am Bread

2014 56 / 100 Adventure Indie Platform
I am Bread is an action-adventure simulation game. It puts the player in control of a slice of bread and the aim of each level is to turn the bread into toast. If the bread, before becoming toast, touches objects the "edible" meter will go down. Objects and substances that can make this go down can be water and the floor. To control the bread the player must use the arrow keys or an analog stick. The levels are based Show full summary

I am Bread is an action-adventure simulation game. It puts the player in control of a slice of bread and the aim of each level is to turn the bread into toast. If the bread, before becoming toast, touches objects the "edible" meter will go down. Objects and substances that can make this go down can be water and the floor. To control the bread the player must use the arrow keys or an analog stick. The levels are based on the seven days of the week.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about I am Bread: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

I am Bread is an action-adventure simulation game. It puts the player in control of a slice of bread and the aim of each level is to turn the bread into toast. If the bread, before becoming toast, touches objects the "edible" meter will go down. Objects and substances that can make this go down can be water and the floor. To control the bread the player must use the arrow keys or an analog stick. The levels are based on the seven days of the week.

10 weitere Tags
GenrePuzzle GenreSimulator Traitdeclarative title Traitdigital distribution Traitgiant environment Traitnon-humanoid protagonist Traitpax prime 2015 Traitpre-release public testing Traitqwoplike Traitsteam

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

I am Bread: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bossa Studios
Publisher
Bossa Studios
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Kids
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Apr 09, 2015
  • Mac Apr 09, 2015
  • PlayStation 4 Aug 25, 2015
  • iOS Sep 03, 2015
  • PC (Microsoft Windows) Dec 03, 2014
  • Xbox One Jan 20, 2017

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