3D Pinball: Space Cadet Cover

IGDB / 79247

3D Pinball: Space Cadet

1995 72 / 100 Pinball

A pinball game that came free on many computers pre-installed with some Windows operating systems.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about 3D Pinball: Space Cadet: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The Space Cadet table features the player as a member of a space fleet that completes missions to increase rank. Players can attain 9 different ranks (listed from lowest to highest): Cadet, Ensign, Lieutenant, Captain, Lieutenant Commander, Commander, Commodore, Admiral, and Fleet Admiral. Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Some missions involve a number of steps which must be completed in sequence. Missions end either by being completed, or by being aborted due to running out of "fuel", as indicated by the lights in the passage that passes under the launch ramp. The "fuel" lights go out o Show full description

The Space Cadet table features the player as a member of a space fleet that completes missions to increase rank. Players can attain 9 different ranks (listed from lowest to highest): Cadet, Ensign, Lieutenant, Captain, Lieutenant Commander, Commander, Commodore, Admiral, and Fleet Admiral. Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Some missions involve a number of steps which must be completed in sequence. Missions end either by being completed, or by being aborted due to running out of "fuel", as indicated by the lights in the passage that passes under the launch ramp. The "fuel" lights go out one by one at a time interval, and can be re-lit by having the ball go over them, or all at once by going up the launch ramp again. Upon completing a mission, some of the blue lights in a circle in the middle of the table turn on. When all of the lights in the blue circle turn on, the player's rank increases, and a light in the orange circle turns on.

GenrePinball ThemeScience fiction
2 weitere Tags
Traitdigital pinball Traitplatform exclusive

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

3D Pinball: Space Cadet: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Cinematronics, LLC, Microsoft
Publisher
Microsoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 31, 1995

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