Sid & Al's Incredible Toons Cover

IGDB / 80152

Sid & Al's Incredible Toons

1993 Puzzle
Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg. Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get p Show full summary

Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg. Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, which needs to be transported to the right location by conveyor belts. The puzzles involve a score of contraptions, ranging from simple ropes and pulleys to balloons, trapdoors, catapults, bombs, electrical hairdryers, and motors. Sid and Al are accompanied by several other cartoon characters, such as the lady elephant Eunice who will toss things around, or the pet dragon Bik that ignites objects with his fiery breath. Gameplay is spiced up with cartoon animations -- Al chasing Sid is a sight to remember. If the player has solved all of the puzzles, the player can build own challenges with the comfortable editor. Oh, be sure to learn Sid & Al’s lessons well -- you never know when you need to get rid of a mouse with nothing but some cheese, a trapdoor and an anvil.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Sid & Al's Incredible Toons: story and gameplay

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Story & context
Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg. Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However Show full description

Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg. Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, which needs to be transported to the right location by conveyor belts. The puzzles involve a score of contraptions, ranging from simple ropes and pulleys to balloons, trapdoors, catapults, bombs, electrical hairdryers, and motors. Sid and Al are accompanied by several other cartoon characters, such as the lady elephant Eunice who will toss things around, or the pet dragon Bik that ignites objects with his fiery breath. Gameplay is spiced up with cartoon animations -- Al chasing Sid is a sight to remember. If the player has solved all of the puzzles, the player can build own challenges with the comfortable editor. Oh, be sure to learn Sid & Al’s lessons well -- you never know when you need to get rid of a mouse with nothing but some cheese, a trapdoor and an anvil.

5 weitere Tags
Traitanthropomorphism Traitpixel art Traitsingle-player only Traitsleeping Traittooltips

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Game profile / Plain language

Sid & Al's Incredible Toons: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Dynamix, Inc.
Publisher
Sierra On-Line
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Comedy
03
Wo & wann

Platform releases

  • DOS Jan 01, 1993

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