NBA Live 2003 Cover

IGDB / 808

NBA Live 2003

2002 73 / 100 Sport
The 2003 version of the NBA simulator has improved graphics in relation to the previous installments and features like detailed faces and a player design engine. It also has rosters in accordance to the 2002-2003 Season. The game features more than 30 new rebound animations worked out by motion capture sessions, different passing styles and blocks and a frame rate of 60 frames per second. As usual, a complete fanta Show full summary

The 2003 version of the NBA simulator has improved graphics in relation to the previous installments and features like detailed faces and a player design engine. It also has rosters in accordance to the 2002-2003 Season. The game features more than 30 new rebound animations worked out by motion capture sessions, different passing styles and blocks and a frame rate of 60 frames per second. As usual, a complete fantasy draft is included and multiplayer support is present.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about NBA Live 2003: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The 2003 version of the NBA simulator has improved graphics in relation to the previous installments and features like detailed faces and a player design engine. It also has rosters in accordance to the 2002-2003 Season. The game features more than 30 new rebound animations worked out by motion capture sessions, different passing styles and blocks and a frame rate of 60 frames per second. As usual, a complete fantasy draft is included and multiplayer support is present.

1 weitere Tags
Traitbasketball

Game profile / Plain language

NBA Live 2003: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EA Canada
Publisher
EA Sports
Franchise
NBA
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric, Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • PlayStation 2 Oct 07, 2002
  • Nintendo GameCube Oct 07, 2002
  • PlayStation Oct 07, 2002
  • Xbox Oct 07, 2002
  • PC (Microsoft Windows) Oct 07, 2002

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