Kinetica Cover

IGDB / 8236

Kinetica

2001 Racing
They're called kinetic suits. They represent a total merging of man and machine with one goal in mind: speed. High speed. The "drivers" do more than operate their cycles -- they become cycles for insane velocity and maneuverability in this ultimate futuristic race. Besides acceleration and braking, the kinetic suits allow various antigravity tricks that can be performed for speed boosts, not unlike the system seen in Show full summary

They're called kinetic suits. They represent a total merging of man and machine with one goal in mind: speed. High speed. The "drivers" do more than operate their cycles -- they become cycles for insane velocity and maneuverability in this ultimate futuristic race. Besides acceleration and braking, the kinetic suits allow various antigravity tricks that can be performed for speed boosts, not unlike the system seen in SSX. At breakneck speed, there's no room for error; quick decisions and lightning reflexes are needed to weave your way through the tight tracks. Strap yourself in for one of the fastest rides you'll ever experience with your PS2!

World design Nicht eindeutig Game modeMultiplayer GameplayRennspiel

Deep dive / Spielprofil

Everything about Kinetica: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

They're called kinetic suits. They represent a total merging of man and machine with one goal in mind: speed. High speed. The "drivers" do more than operate their cycles -- they become cycles for insane velocity and maneuverability in this ultimate futuristic race. Besides acceleration and braking, the kinetic suits allow various antigravity tricks that can be performed for speed boosts, not unlike the system seen in SSX. At breakneck speed, there's no room for error; quick decisions and lightning reflexes are needed to weave your way through the tight tracks. Strap yourself in for one of the fastest rides you'll ever experience with your PS2!

6 weitere Tags
Trait60 fps on consoles Traitdriving Traitfuturistic Traitmotorcycle Traitstarting grid Traitstreet racing

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Trailer

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Game profile / Plain language

Kinetica: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
SCE Santa Monica Studio
Publisher
Sony Computer Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PlayStation 4 May 17, 2016
  • PlayStation 2 Oct 14, 2001

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