Outcast Cover

IGDB / 827

Outcast

1999 88 / 100 Adventure Role-playing (RPG) Shooter
Outcast is a 3D third-person (with an optional first-person view) action game with adventure elements. In search of five sacred relics, the protagonist travels through the five continents of Adelpha (plus one tutorial island). Each land has its own landscape (mountains, lakes, forests), populated areas, as well as dozens of minor problems - small quests that the hero is required to solve. Most Talans populating the w Show full summary

Outcast is a 3D third-person (with an optional first-person view) action game with adventure elements. In search of five sacred relics, the protagonist travels through the five continents of Adelpha (plus one tutorial island). Each land has its own landscape (mountains, lakes, forests), populated areas, as well as dozens of minor problems - small quests that the hero is required to solve. Most Talans populating the world can be conversed with about a variety of topics. A large portion of the game consists of finding key characters and performing quests for them; some of these are optional, though most must be completed in an adventure-like linear fashion in order to advance the plot. Cutter is free to travel between the continents using special portals. Apart from exploration and completing quests, Cutter will also fight many guards and creatures. At his disposal are six futuristic weapons (railgun and others); ammunition for those guns is scattered around and can also be produced by mixing items. Aiming help is provided in the form of laser sights. Sneaking up to the enemy and punching him out silently is also possible. Gadgets such as a holo-decoy can be used to help Cutter gain the upper hand in combat. The player character can also jump, climb, swim, dive, crawl, and ride a local animal known as Twon-Ha for faster travel.

World design Open World GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

Everything about Outcast: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In 2007, scientists discovered a parallel universe. The U.S. government sent a probe to that universe and learned of the existence of an entire alien civilization there. However, an apparently hostile alien damages the probe, leading to the creation of a black hole threatening the very existence of our own world. Former U.S. Navy S.E.A.L. Cutter Slade is assigned to escort three scientists to the parallel universe in an attempt to repair the probe and avert the danger. Upon arrival, Cutter is separated from the scientists and is greeted by the local inhabitants, the Talan. It appears that their world, Adelpha, has its own troubles: a mysterious being known as Faé Rhan has been assembling an army consisting of Talans who think themselves superior to the rest of the population and are willing to rule over them with violence. Cutter is proclaimed the Ulukai, a savior mentioned in a prophecy, and entrusted with the task of retrieving five sacred relics needed to overthrow Faé Rhan - all while trying to locate the scientists and save the Earth as well in the process.

GameplayCombat-focused GameplayRole-playing GenreAdventure GenreRole-playing (RPG) GenreShooter ThemeAction ThemeOpen world ThemeScience fiction
10 weitere Tags
Traitaction-adventure Traitaliens Traitdigital distribution Traitfuturistic Traitinvented language Traitmale protagonist Traitportals Traitsnow Traitsteam Traitvoxel

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Game profile / Plain language

Outcast: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Appeal Studios, Fresh3D
Publisher
Infogrames, Fresh3D
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Action, Open world, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 31, 1999
  • PC (Microsoft Windows) Apr 10, 2010
  • PC (Microsoft Windows) Jun 25, 1999

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