Colony Wars: Vengeance Cover

IGDB / 8281

Colony Wars: Vengeance

1998 67 / 100 Simulator
After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One lead Show full summary

After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One leader however, a Commander Kron, seeks to unite the warring clans under a banner of vengeance... and together find some way to break out from this solar prison. The game is space combat, done from a cockpit view. Different combinations of weapons can be equipped on your space fighter prior to launch. Missions take place in space as well as inside planet atmospheres. Various buttons cycle weapons, activate tractor beams, communicate responses and navigate your ship. In typical space combat fashion, you are equipped with 360 degrees of movement as well as thrust and braking options. The game does not feature realistic inertia and objects will gradually "slow" in space.

World design Nicht eindeutig ExperienceChoices GameplayCombat-focused

Deep dive / Spielprofil

Everything about Colony Wars: Vengeance: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One leader however, a Commander Kron, seeks to unite the warring clans under a banner of vengeance... and together find some way to break out from this solar prison. The game is space combat, done from a cockpit view. Different combinations of weapons can be equipped on your space fighter prior to launch. Missions take place in space as well as inside planet atmospheres. Various buttons cycle weapons, activate tractor beams, communicate responses and navigate your ship. In typical space combat fashion, you are equipped with 360 degrees of movement as well as thrust and braking options. The game does not feature realistic inertia and objects will gradually "slow" in space.

ExperienceChoices GameplayCombat-focused GenreSimulator ThemeAction ThemeScience fiction
8 weitere Tags
Traitbranching storyline Traitexplosion Traitplaystation underground Traitpolygonal 3d Traitsequel Traitspace battle Traitspace combat Traitspaceship

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Game profile / Plain language

Colony Wars: Vengeance: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Psygnosis
Publisher
Psygnosis
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PlayStation Oct 31, 1998

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