On Cue Cover

IGDB / 83375

On Cue

1987 Sport
In On Cue you can enjoy a realistic game of 8-ball pool or snooker against a friend or the computer, with adjustable skill levels. The action is viewed from above, showing the entire table at once. Rules for both games are faithfully reproduced: in snooker, the highest score wins, while in pool, victory goes to whoever pots their set of balls and the black. Before each shot, you position a crosshair to aim, apply spi Show full summary

In On Cue you can enjoy a realistic game of 8-ball pool or snooker against a friend or the computer, with adjustable skill levels. The action is viewed from above, showing the entire table at once. Rules for both games are faithfully reproduced: in snooker, the highest score wins, while in pool, victory goes to whoever pots their set of balls and the black. Before each shot, you position a crosshair to aim, apply spin, and adjust your power using a strength bar—then take your shot with perfect timing. Precision, strategy, and a sharp eye make the difference between a good player and a true cue master.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about On Cue: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In On Cue you can enjoy a realistic game of 8-ball pool or snooker against a friend or the computer, with adjustable skill levels. The action is viewed from above, showing the entire table at once. Rules for both games are faithfully reproduced: in snooker, the highest score wins, while in pool, victory goes to whoever pots their set of balls and the black. Before each shot, you position a crosshair to aim, apply spin, and adjust your power using a strength bar—then take your shot with perfect timing. Precision, strategy, and a sharp eye make the difference between a good player and a true cue master.

3 weitere Tags
Traitbilliards Traitpool Traitsnooker

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Gameplay Video

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Game profile / Plain language

On Cue: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Mastertronic's Added Dimension
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Amstrad CPC 1987
  • ZX Spectrum 1987
  • Commodore C64/128/MAX 1987

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