RalliSport Challenge Cover

IGDB / 841

RalliSport Challenge

2002 87 / 100 Racing Simulator Sport
You want real rally racing? Try strapping yourself in for the four play modes of RalliSport Challenge. Twenty-five licensed vehicles participate in Conventional Rally, RallyCross, Hill Climb and Ice Racing. Tracks are taken from the real world, with matching terrains and environments. Particle and weather effects heighten the realism. RalliSport Challenge's unique AI engine delivers drivers with their own individual Show full summary

You want real rally racing? Try strapping yourself in for the four play modes of RalliSport Challenge. Twenty-five licensed vehicles participate in Conventional Rally, RallyCross, Hill Climb and Ice Racing. Tracks are taken from the real world, with matching terrains and environments. Particle and weather effects heighten the realism. RalliSport Challenge's unique AI engine delivers drivers with their own individual personalities and driving habits, and effective graphics and animations bring it all to life.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about RalliSport Challenge: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You want real rally racing? Try strapping yourself in for the four play modes of RalliSport Challenge. Twenty-five licensed vehicles participate in Conventional Rally, RallyCross, Hill Climb and Ice Racing. Tracks are taken from the real world, with matching terrains and environments. Particle and weather effects heighten the realism. RalliSport Challenge's unique AI engine delivers drivers with their own individual personalities and driving habits, and effective graphics and animations bring it all to life.

1 weitere Tags
Traitrally

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Gameplay Video

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Game profile / Plain language

RalliSport Challenge: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Digital Illusions CE
Publisher
Microsoft Game Studios
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person, Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Mar 05, 2002
  • Xbox Mar 05, 2002

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