RoboWarrior Cover

IGDB / 8473

RoboWarrior

1987 53 / 100 Adventure Shooter

Robowarrior takes place on an alien planet called Altile. The player operates a cyborg named ZED (Z-type Earth Defence). In the game, ZED raids Altile to fight the Xantho empire and destroy its leader, Xur. ZED deploys bombs to clear a path through rocks, walls, and forests, while killing enemies and collecting items.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about RoboWarrior: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Robowarrior comprises five level formats. In one, the player must obtain a key before the time limit expires. In another, the key is unavailable until the player acquires a crystal or chalice. Some levels are cast in darkness, rendering obstructions invisible unless the player has a lit lamp. Still other levels are mazes in which a player must find and blast-through weak points in walls to proceed. Periodically, a player engages a boss level.

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Trait1980s

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Gameplay Video

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Game profile / Plain language

RoboWarrior: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Hudson Soft
Publisher
Jaleco, Hudson Soft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy, Science fiction
03
Wo & wann

Platform releases

  • Nintendo Entertainment System Dec 01, 1988
  • MSX 1988
  • Family Computer Aug 07, 1987
  • Nintendo Entertainment System Sep 27, 1989

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