Duke Nukem: Manhattan Project Cover

IGDB / 8505

Duke Nukem: Manhattan Project

2002 60 / 100 Adventure Platform Shooter

Duke Nukem takes his Mighty Boot to the Big Apple. Using GLOPP (Gluon Liquid Omega-Phased Plasma), the maniacal mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy WIN (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.

World design Nicht eindeutig Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

Everything about Duke Nukem: Manhattan Project: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Duke Nukem takes his Mighty Boot to the Big Apple. Using GLOPP (Gluon Liquid Omega-Phased Plasma), the maniacal mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy WIN (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.

29 weitere Tags
Trait2.5d Traitachievements Traitaliens Traitanthropomorphism Traitanti-hero Traitavatar awards Traitcockroach Traitdark humor Traitdeath Traitdestructible environment Traitdifficulty level Traitdigital distribution Traitexplosion Traitfake in-game advertising Traitfuturistic Traithand-to-hand combat Traithelicopter Traitmale protagonist Traitmascot Traitpc to console port Traitprotagonist's name in the title Traitrat Traitremoved from gog.com Traitside-scrolling Traitsteam Traittrain level Traitxbox live Traitxbox one backwards compatibility Traitzoom platform

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Duke Nukem: Manhattan Project: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sunstorm Interactive, Spawn Studios, 3D Realms
Publisher
Apogee Software, Interceptor Entertainment, Microsoft Game Studios, Arush Entertainment, Spawn Studios
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Mac Apr 23, 2013
  • PC (Microsoft Windows) May 14, 2002
  • Xbox 360 Jun 23, 2010
  • PC (Microsoft Windows) Mar 10, 2009
  • iOS Jan 09, 2014
  • Mac Aug 31, 2015
  • PC (Microsoft Windows) Jun 14, 2002

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