Serious Sam: The Second Encounter Cover

IGDB / 858

Serious Sam: The Second Encounter

2002 85 / 100 Indie Shooter
Serious Sam: The Second Encounter, the highly anticipated arcade action FPS sequel to the Serious Sam: The First Encounter, is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the three beautiful worlds, confronting countless Men Show full summary

Serious Sam: The Second Encounter, the highly anticipated arcade action FPS sequel to the Serious Sam: The First Encounter, is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the three beautiful worlds, confronting countless Mental's minions on his way to the Mental's base.

World design Nicht eindeutig Game feelChallenging GameplayCombat-focused GameplayPuzzles Game modeCo-op

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Serious Sam: The Second Encounter, the highly anticipated arcade action FPS sequel to the Serious Sam: The First Encounter, is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the three beautiful worlds, confronting countless Mental's minions on his way to the Mental's base.

Game feelChallenging GameplayCombat-focused GameplayPuzzles Game modeCo-op Game modeMultiplayer GenreIndie GenreShooter ThemeAction ThemeComedy ThemeScience fiction Traitachievements Traitalien invasion Traitaliens Traitalternative blood Traitarrival by crash landing Traitbacktracking Traitbloody Traitboss fight Traitbudget title Traitburning Traitchemical warfare Traitcompetitive co-op Traitcreature compendium Traitcrowd control Traitdeath match Traitdeveloper cameo Traitdifficulty level Traitdigital distribution Traitdrop-in drop-out Traitdual wielding Traiteaster egg Traithidden room Traitindie royale Traitjumping puzzle Traitmale protagonist Traitmayan Traitmelee Traitmoving platforms Traitmulti-monitor support Traitmultiplayer scoreboard Traitmutants Traiton-site procurement Traitonline Traitoptional censorship Traitparticle system Traitpolygonal 3d Traitpotion Traitprotagonist's name in the title Traitreptilian humanoid Traitsecret area Traitsequence breaking Traitshaky camera Traitsnow Traitsnowman Traitsplash damage Traitsplit-screen multiplayer Traitsteam Traitsteam achievements Traitsteam cloud Traitsteam workshop Traitswimming Traittemporary invincibility Traitufo Traitundead Traitunderwater gameplay

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Gameplay Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Croteam
Publisher
Gathering of Developers
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player, Split screen
Perspective
First person
Themes
Action, Comedy, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jan 24, 2002
  • PC (Microsoft Windows) Feb 05, 2002

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