Pet in TV Cover

IGDB / 85916

Pet in TV

1997 Adventure Simulator
In Pet in TV the player takes control of a virtual pet, which resembles a more complex version of the Tamagotchi. The player can choose from a selection of PiTs and name it. It is then up to the player to nurture their PiT and allow it to explore the 3D world, learning from its encounters with scenery and objects through trial-and-error. Once these behaviours are learn, the PiT will know how to respond to those obje Vollständige Kurzbeschreibung anzeigen

In Pet in TV the player takes control of a virtual pet, which resembles a more complex version of the Tamagotchi. The player can choose from a selection of PiTs and name it. It is then up to the player to nurture their PiT and allow it to explore the 3D world, learning from its encounters with scenery and objects through trial-and-error. Once these behaviours are learn, the PiT will know how to respond to those objects in the future (such as a Flower, or a Spike). Whenever the PiT becomes injured, or tired, returning it to its home will allow Dr. Y to fix it. The objective then becomes for your PiT to solve puzzles on its own - for which it will be rewarded with AI upgrade chips.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Pet in TV: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

In Pet in TV the player takes control of a virtual pet, which resembles a more complex version of the Tamagotchi. The player can choose from a selection of PiTs and name it. It is then up to the player to nurture their PiT and allow it to explore the 3D world, learning from its encounters with scenery and objects through trial-and-error. Once these behaviours are learn, the PiT will know how to respond to those objects in the future (such as a Flower, or a Spike). Whenever the PiT becomes injured, or tired, returning it to its home will allow Dr. Y to fix it. The objective then becomes for your PiT to solve puzzles on its own - for which it will be rewarded with AI upgrade chips.

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Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Pet in TV: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
MuuMuu
Herausgeber
Sony Computer Entertainment
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation May 23, 1997
  • PlayStation Aug 1998
  • PlayStation 3 Feb 22, 2007
  • PlayStation Portable Feb 22, 2007

Preise / Shops

Pet in TV Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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