Soldat Cover

IGDB / 8722

Soldat

2002 82 / 100 Indie Shooter
Soldat (meaning "soldier" in Italian, German, Russian, Norwegian, Danish, Swedish, French, Catalan and Romanian) is a Polish 2D multiplayer game for Windows. It is a side-scroller inspired by Liero and Scorched Earth, combined with elements from Counter-Strike and Worms. The game is shareware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. Version 1.5.0 also includes a Show full summary

Soldat (meaning "soldier" in Italian, German, Russian, Norwegian, Danish, Swedish, French, Catalan and Romanian) is a Polish 2D multiplayer game for Windows. It is a side-scroller inspired by Liero and Scorched Earth, combined with elements from Counter-Strike and Worms. The game is shareware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. Version 1.5.0 also includes a minimap and changeable screen resolution for registered users. Soldat is written and maintained by programmer Michał Marcinkowski, who started working on the game in November, 2001. It is coded in the Delphi programming language using the JEDI libraries. Though Marcinkowski is the primary developer, he works with a few others on the dedicated server and lobby, in addition to a small beta team which aids in testing prior to new releases.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Soldat: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Soldat (meaning "soldier" in Italian, German, Russian, Norwegian, Danish, Swedish, French, Catalan and Romanian) is a Polish 2D multiplayer game for Windows. It is a side-scroller inspired by Liero and Scorched Earth, combined with elements from Counter-Strike and Worms. The game is shareware. Registration unlocks extra aesthetic options, such as colored jet flames and custom interfaces. Version 1.5.0 also includes a minimap and changeable screen resolution for registered users. Soldat is written and maintained by programmer Michał Marcinkowski, who started working on the game in November, 2001. It is coded in the Delphi programming language using the JEDI libraries. Though Marcinkowski is the primary developer, he works with a few others on the dedicated server and lobby, in addition to a small beta team which aids in testing prior to new releases.

11 weitere Tags
Traitbow and arrow Traitcapture the flag Traitdeath Traitfreeware Traitmod support Traitmodern military Traitmodern warfare Traitno respawn Traitonline Traitrun and gun Traitside-scrolling

Watch / Trailer

Gameplay video

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Game profile / Plain language

Soldat: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Transhuman Design
Publisher
Transhuman Design
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) May 09, 2002

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