Foundation Cover

IGDB / 88392

Foundation

2025 62 / 100 Indie Simulator Strategy
Setting to redefine the city-building genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities. The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, exper Show full summary

Setting to redefine the city-building genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities. The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with classic city-building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation. Grow your untapped land into a great sprawling kingdom as you appease different factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive titles such as Crusader Kings II and Europa Universalis IV.

World design Open World StructureSandbox

Deep dive / Spielprofil

Everything about Foundation: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Setting to redefine the city-building genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities. The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with classic city-building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation. Grow your untapped land into a great sprawling kingdom as you appease different factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive titles such as Crusader Kings II and Europa Universalis IV.

StructureSandbox GenreIndie GenreSimulator GenreStrategy ThemeBusiness ThemeHistorical ThemeNon-fiction
7 weitere Tags
ThemeSandbox Traitcity builder Traitcolony simulator Traitcrowdfunding Traitmanagement Traitmedieval Traitmiddle ages

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Gameplay video

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Game profile / Plain language

Foundation: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Polymorph Games
Publisher
Polymorph Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Business, Historical, Non-fiction, Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jan 31, 2025
  • PC (Microsoft Windows) Feb 01, 2019

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