An illusory adventure of impossible architecture and forgiveness.
IGDB / 8900
Monument Valley
In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different centr Show full summary
In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram.
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Studio & publishing
- Developer
- Ustwo Games
- Publisher
- Ustwo Games
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric, Side view, Third person
- Themes
- Fantasy, Mystery
Platform releases
- Android May 14, 2014
- iOS Apr 03, 2014
- Mac Apr 03, 2014
- Windows Phone Apr 30, 2015
- PC (Microsoft Windows) Jul 12, 2022
- Nintendo Switch Apr 15, 2025
- Xbox One Apr 15, 2025
- Xbox Series X|S Apr 15, 2025
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