Giga Wing 2 Cover

IGDB / 9163

Giga Wing 2

2001 Shooter
Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), somethi Show full summary

Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.

World design Nicht eindeutig ExperienceChoices GameplayCombat-focused

Deep dive / Spielprofil

Everything about Giga Wing 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Giga Wing 2 (ギガウイング2?) is a 2000 vertical scrolling shooter arcade game developed by Takumi and published by Capcom on Sega's NAOMI arcade system board and later ported in 2001 to the Dreamcast console. The arcade version is notable both for its excessive scores (scores in the quintillions are not unheard of), and for using a horizontally aligned monitor (much like Treasure Co. Ltd's Radiant Silvergun), something that is considered rare for a vertical shooter.

8 weitere Tags
Traitanime Traitauto-scrolling levels Traitboss fight Traitbullet hell Traithigh score Traitmultiple endings Traitshoot 'em up Traitvertical scrolling

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Giga Wing 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Takumi Corporation
Publisher
Capcom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Dreamcast Jan 18, 2001
  • Arcade 2001
  • Dreamcast May 16, 2001

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