The Incredible Machine 2 Cover

IGDB / 9262

The Incredible Machine 2

1994 85 / 100 Puzzle Strategy
This game involves puzzle solving, while creating wacky machines. Each level of the game contains a machine designed to do a specific task. The only problem is, there are parts missing, and it is your job to figure out where to put what in order to get the machine to work. The game features many wacky machine parts, including cats, super balls, lava lamps, flashlights, can openers, monkeys on treadmills, and many mor Show full summary

This game involves puzzle solving, while creating wacky machines. Each level of the game contains a machine designed to do a specific task. The only problem is, there are parts missing, and it is your job to figure out where to put what in order to get the machine to work. The game features many wacky machine parts, including cats, super balls, lava lamps, flashlights, can openers, monkeys on treadmills, and many more wacky parts to get your machine working. The game also comes with an editor to let you design your own unique machines from scratch. These can either be for fun, or you can set it so that the person playing has to fill in the missing parts, just like in the campaign.

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Asobutsuri

53% Spannender Match
Shared DNA
Puzzle Genre Single player Mode Side view Perspective Puzzles Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about The Incredible Machine 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This game involves puzzle solving, while creating wacky machines. Each level of the game contains a machine designed to do a specific task. The only problem is, there are parts missing, and it is your job to figure out where to put what in order to get the machine to work. The game features many wacky machine parts, including cats, super balls, lava lamps, flashlights, can openers, monkeys on treadmills, and many more wacky parts to get your machine working. The game also comes with an editor to let you design your own unique machines from scratch. These can either be for fun, or you can set it so that the person playing has to fill in the missing parts, just like in the campaign.

3 weitere Tags
Traitcontent editor Traitlevel editor Traitrube goldberg puzzler

Game profile / Plain language

The Incredible Machine 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Jeff Tunnell Productions
Publisher
Sierra On-Line
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • DOS 1994
  • PC (Microsoft Windows) 1995
  • Mac 1994

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