X3: Reunion Cover

IGDB / 9319

X3: Reunion

2005 69 / 100 Role-playing (RPG) Simulator Strategy
The Sequel to the award winning X2: The Threat introduces a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion is more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates behave far more realistically. Space just got a Show full summary

The Sequel to the award winning X2: The Threat introduces a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion is more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates behave far more realistically. Space just got a whole lot bigger with the addition of two new sectors and the introduction of the gargantuan Player HQ which allows many exciting new features including the ability to build your own ships and even give them customized space paint finishes. In addition to the new M7 battleship, there is an assortment of new weapons and onboard ship devices to use and explore.

World design Open World StructureSandbox GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Sequel to the award winning X2: The Threat introduces a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X3: Reunion is more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates behave far more realistically. Space just got a whole lot bigger with the addition of two new sectors and the introduction of the gargantuan Player HQ which allows many exciting new features including the ability to build your own ships and even give them customized space paint finishes. In addition to the new M7 battleship, there is an assortment of new weapons and onboard ship devices to use and explore.

StructureSandbox GameplayRole-playing GenreRole-playing (RPG) GenreSimulator GenreStrategy ThemeAction ThemeSandbox
1 weitere Tags
Traitspace simulation

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Trailer

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Egosoft
Publisher
Enlight Software Limited, Linux Game Publishing, Deep Silver
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Action, Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 04, 2005
  • Linux Nov 04, 2005
  • PC (Microsoft Windows) Oct 28, 2005
  • Mac Nov 04, 2005
  • Linux Oct 28, 2005
  • Mac Oct 28, 2005

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