Alexander Cover

IGDB / 9359

Alexander

2004 48 / 100 Real Time Strategy (RTS) Strategy
Alexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on Show full summary

Alexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on the field. This is used to good effect, as battles can easily contain hundreds of units. Finally, multiplayer and skirmish levels are available, and the soundtrack (of the game and the movie) is by the composer Vangelis.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Alexander: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Alexander is an RTS based on the movie of the same same, and the real-life Alexander the Great. The game follows the same general path as the movie, and includes media straight from the film. Present in the game are Greek, Persian, Indian and Egyptian forces, with a campaign for each. The hybrid 2D/3D engine (2D units, 3D terrain - also used in Cossacks 2: Napoleonic Wars) allows for a very large number of troops on the field. This is used to good effect, as battles can easily contain hundreds of units. Finally, multiplayer and skirmish levels are available, and the soundtrack (of the game and the movie) is by the composer Vangelis.

5 weitere Tags
Traitancient greece Traitbased on - movie Traitlicensed game Traitplatform exclusive Traitreal-time

Game profile / Plain language

Alexander: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
GSC Game World
Publisher
Ubisoft Entertainment
Franchise
Alexander
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Historical, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 23, 2004
  • PC (Microsoft Windows) Nov 26, 2004

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