Worms 2 Cover

IGDB / 947

Worms 2

1997 81 / 100 Platform Shooter Strategy
Worms 2 is a turn-based strategy game, with each team moving in a randomly determined sequence across two-dimensional terrain. During a single turn, a team can only move one of its worms. Worms can crawl and jump, as well as swing by ninja-rope, parachute, teleport, and bungee when the appropriate items are available. The objective of a traditional match or campaign mission is to defeat all opposing teams by killing Show full summary

Worms 2 is a turn-based strategy game, with each team moving in a randomly determined sequence across two-dimensional terrain. During a single turn, a team can only move one of its worms. Worms can crawl and jump, as well as swing by ninja-rope, parachute, teleport, and bungee when the appropriate items are available. The objective of a traditional match or campaign mission is to defeat all opposing teams by killing their worms. When hit with a weapon, the worm will lose health depending on the power of the weapon and the directness of the hit. A worm can be killed either by having its health reduced to zero or being knocked into the water around and below the level.

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47% Mutiger Treffer
Shared DNA
Party Theme Multiplayer Mode Single player Mode Multiplayer Game feel
World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Worms 2 is a turn-based strategy game, with each team moving in a randomly determined sequence across two-dimensional terrain. During a single turn, a team can only move one of its worms. Worms can crawl and jump, as well as swing by ninja-rope, parachute, teleport, and bungee when the appropriate items are available. The objective of a traditional match or campaign mission is to defeat all opposing teams by killing their worms. When hit with a weapon, the worm will lose health depending on the power of the weapon and the directness of the hit. A worm can be killed either by having its health reduced to zero or being knocked into the water around and below the level.

GameplayCombat-focused Game modeMultiplayer GenrePlatform GenreShooter GenreStrategy ThemeAction ThemeComedy ThemeParty Traitbots Traitdestructible environment Traitexplosion Traitholiday themes Traitmisrepresentative box art Traitnon-humanoid protagonist Traitsheep Traitsudden death Traittactical turn-based combat

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Game intro

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Team17
Publisher
MicroProse Software, Inc., Team17
Franchise
Worms
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Comedy, Party
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Dec 31, 1997

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