Live for Speed Cover

IGDB / 9492

Live for Speed

2002 80 / 100 Indie Racing Simulator

Live for Speed (LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Live for Speed (LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars.

Game modeMultiplayer GenreIndie GenreRacing GenreSimulator
10 weitere Tags
GenreSport Traitcars Traitmod support Traitmotorsports Traitonline multiplayer Traitpolygonal 3d Traitrace cars Traitracing simulator Traitrealism Traitsports cars

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person, Third person, Virtual Reality
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Aug 18, 2002
  • PC (Microsoft Windows) Jun 24, 2005

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