Boiling Point: Road to Hell Cover

IGDB / 9508

Boiling Point: Road to Hell

2005 66 / 100 Adventure Racing Role-playing (RPG)
Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experien Show full summary

Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons. The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale.

World design Open World StructureSandbox GameplayStealth GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons. The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale.

StructureSandbox GameplayStealth GameplayCombat-focused GameplayRole-playing GenreAdventure GenreRacing GenreRole-playing (RPG) ThemeAction ThemeOpen world ThemeSandbox
39 weitere Tags
GenreShooter ThemeStealth Traitaddiction Traitairplane Traitartificial intelligence Traitcamera Traitcamera shift Traitcarjacking Traitcentral intelligence agency Traitcommunism Traitcrime Traitday/night cycle Traitdeath Traitdoctor Traitdrugs Traitdual wielding Traitexplosion Traitguerilla warfare Traithelicopter Traitkidnapping Traitmegaphone Traitmilitary Traitnative american Traitnon-player character Traitone-man army Traitpolitical Traitpolygonal 3d Traitquesting Traitrivaling factions Traitside quests Traitsingle-player only Traitsleeping Traitsports cars Traitswimming Traittank Traitupgradeable weapons Traituseable vehicles Traitvoice acting Traitworld map

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Deep Shadows
Publisher
Atari, Inc.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Open world, Sandbox, Stealth
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 29, 2005
  • PC (Microsoft Windows) Jun 06, 2005
  • PC (Microsoft Windows) May 20, 2005

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