Resident Evil Code: Veronica Cover

IGDB / 968

Resident Evil Code: Veronica

2000 70 / 100 Adventure Puzzle Shooter
Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as rea Show full summary

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

World design Nicht eindeutig GameplaySurvival MoodHorror GameplayCombat-focused GameplayPuzzles

Deep dive / Spielprofil

Everything about Resident Evil Code: Veronica: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Three months after the events of Resident Evil 2, Claire Redfield is still looking for her brother Chris. She infiltrates Umbrella Corporation's headquarters in Paris, where she is captured and knocked out. When she comes to, she finds herself in a prison on a remote island. Freed by a friendly guard, Claire faces several problems. Not only is the island under attack by an unknown assailant, but there has been another outbreak of the T-Virus and the island is crawling with zombies and other mutated creatures. Claire not only has to face the undead, but also the commander of the base, a mad aristocrat with family ties to the origins of Umbrella Corporation and the T-Virus. And escaping from the island is only the beginning of Claire's ordeals.

GameplaySurvival MoodHorror GameplayCombat-focused GameplayPuzzles Game modeMultiplayer GenreAdventure GenrePuzzle GenreShooter ThemeAction ThemeHorror ThemeSurvival
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Trailer

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Game profile / Plain language

Resident Evil Code: Veronica: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nextech
Publisher
Eidos Interactive, Capcom, Sega
Franchise
Resident Evil
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action, Horror, Survival
03
Wo & wann

Platform releases

  • Dreamcast May 26, 2000
  • Dreamcast Feb 29, 2000
  • Dreamcast Feb 03, 2000

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