Cut the Rope Cover

IGDB / 9761

Cut the Rope

2010 76 / 100 Indie Puzzle
Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects su Show full summary

Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.

World design Nicht eindeutig ExperienceChoices GameplayPuzzles

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.

ExperienceChoices GameplayPuzzles GenreIndie GenrePuzzle ThemeAction Traitachievements Traitapple game center Traitcasual Traitconsolation achievements Traitdigital distribution Traitdsiware Traitgame developers choice awards 2011 Traitgravity Traitgravity control Traitlanguage selection Traitlevel selection Traitphysics Traitsingle-screen level Traitspider Traitsteam Traitteleportation Traittime limit Traittouch controls Traitunlockables Traitwindows store Traitxbox live

Watch / Trailer

Trailer

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
ZeptoLab
Publisher
Chillingo, ZeptoLab
Franchise
Cut the Rope
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Mar 22, 2013
  • Android Jun 24, 2011
  • iOS Oct 01, 2010
  • Nintendo 3DS Sep 19, 2013
  • Nintendo DSi Nov 03, 2011
  • Nintendo DSi Sep 22, 2011
  • Windows Phone Nov 12, 2012

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