Beyond Divinity Cover

IGDB / 9781

Beyond Divinity

2004 72 / 100 Role-playing (RPG)
You were a disciple of the Divine, a servant of light on a never-ending crusade to fight evil. But fate has made a terrible turn on you. During an epic battle with a powerful necromancer, dreadful daemon named Samuel tricked you and dragged you to his dimension. There you were trapped and tortured. But like every typical daemon lord, he had a very twisted, sadistic sense of humour, so he decided to chain your soul to Show full summary

You were a disciple of the Divine, a servant of light on a never-ending crusade to fight evil. But fate has made a terrible turn on you. During an epic battle with a powerful necromancer, dreadful daemon named Samuel tricked you and dragged you to his dimension. There you were trapped and tortured. But like every typical daemon lord, he had a very twisted, sadistic sense of humour, so he decided to chain your soul to that of a Deathknight. Thus he cursed you to spend the rest of eternity bound to a creature you were fighting all you life. Now you must work together to escape your prison and find a way to break this curse!

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Shared DNA
Role-playing (RPG) Genre Fantasy Theme Single player Mode Role-playing Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Beyond Divinity: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The storyline of Beyond Divinity takes place 20 years after the original game. The player take the role of a servant of the divine one, a paladin who hates and hunts necromancers. During the battle with one particularly vile necromancer, the paladin is grabbed by a demon, Samuel, and dragged into another universe where he is soul-forged to a death-knight, a creature of evil. Together the paladin and death-knight must venture forth to find a way to break that forging. To succeed is to resume the path you have set for yourself. To fail is to spend eternity linked to that which you have despised.

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Traitdialogue trees Traitmagic Traitplatform exclusive Traitsteam

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Trailer

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Game profile / Plain language

Beyond Divinity: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Larian Studios
Publisher
Hip Interactive, Ubisoft Europe
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Apr 27, 2004

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