A5: A-Ressha de Ikou 5 Cover

IGDB / 98274

A5: A-Ressha de Ikou 5

1996 Simulator

Released in December 1996 in Japan for Windows 95, this was the first A-Train game to use 3D graphics with a PowerVR graphics accelerator.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about A5: A-Ressha de Ikou 5: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Released in December 1996 in Japan for Windows 95, this was the first A-Train game to use 3D graphics with a PowerVR graphics accelerator.

5 weitere Tags
Traitbackwards compatibility Traitdigital distribution Traitplaystation network Traitplaystation tv support Traitpsone classics

Watch / Trailer

Game Intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

A5: A-Ressha de Ikou 5: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Artdink
Publisher
Artdink
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Non-fiction
03
Wo & wann

Platform releases

  • PlayStation Portable Apr 26, 2007
  • PlayStation 3 Apr 26, 2007
  • PC (Microsoft Windows) Dec 1997
  • PC (Microsoft Windows) Dec 1996
  • PlayStation Nov 04, 1997

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