1977 · Platform unknown
Submarine
Submarine is an "Air-Sea-Battle"-style game designed for 1st generation consoles.
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Big Watermelon
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
1977 · Platform unknown
Submarine is an "Air-Sea-Battle"-style game designed for 1st generation consoles.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2018 · iOS
The ultimate bird game, timing is critical! Help the Pigeon dance, pop and eat it's way through the levels. Don't get caught by the bad stuff! Unlock exclusive birds and over 100 Levels.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2018 · Android, iOS
Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2001 · PC, iOS
AirXonix is a modern 3-dimensional remake of the famous Xonix game. In the older Xonix you controlled a device, which moved over a field with several monster-balls wandering inside. The objective was to cut the balls away from as much spare field as possible....
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2023 · browser
A "Suika Game" clone for PICO-8. Drop marbles into the container - if two marbles of the same size touch each other, then they merge together to form a single larger marble, and you get some points (larger merges have larger value). If a marble comes to rest w...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2021 · browser
Synthetic Big Watermelon is a Chinese web browser game developed by Micro Umbrella Games that went viral on WeChat. It originated the concept which was later used in the very popular "Suika Game" and inspiring many games like it.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2023 · Linux, Mac, PC
A Casual Physics Puzzle game, where you have to combine matching Fruits to get Points and increase your Highscore. Play solo or measure your skills against another player online.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2016 · PC
Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Anderer Spielmodus als beim Ausgangsspiel · Keine Beschreibung von IGDB verfügbar
1997 · Arcade
Tekken 3 is the third installment in the Tekken series. It maintains the same core fighting system as its predecessors but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster,...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1991 · Arcade
A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, eac...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1994 · Amiga, Arcade, DOS
Mortal Kombat II is a fighting game originally developed by Midway for arcades in 1993. It serves as the second main installment in the Mortal Kombat franchise and follows the success of its predecessor by enhancing the gameplay and further developing the orig...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1989 · Amiga, ACPC, Arcade
Progress is made through the game by fighting through Death Adder's henchmen, including men armed with clubs and maces, skeleton warriors, and knights. Players are able to attack using their weapon, jump and cast spells that hurt all enemies on the screen. The...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1992 · Android, Arcade, Linux
Mr. X and the Syndicate are back, this time taking Adam hostage! Take on the role of Axel, Blaze, Skate, or Max to rescue Adam, and destroy Mr. X once and for all.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2016 · PC, PS4
Experience the intensity of head-to-head battle with Street Fighter V! Choose from 16 iconic characters, each with their own personal story and unique training challenges, then battle against friends online or offline with a robust variety of match options. Ea...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2001 · Arcade
Tekken 4 marks the return of Namco's premier fighting franchise, Tekken. This version features enhanced graphics, gameplay mechanics, and fearsome fighters. Newcomers engage old favorites in interactive, multileveled arenas. The addition of walls, terrain effe...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1992 · SFAM, SNES
Teenage Mutant Ninja Turtles IV: Turtles in Time, developed by Konami, is a side-scrolling beat ’em up for up to two players. It is the fourth game in the series, following Teenage Mutant Ninja Turtles III: The Manhattan Project on the Nintendo Entertainment S...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1989 · Amiga, ACPC, Arcade
Final Fight is a side-scrolling beat-'em-up produced by Capcom. Final Fight can be played by up to two players simultaneously. Before the game begins, the player chooses between the three main characters: Haggar, Cody, and Guy. Each has his own fighting style...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2000 · Arcade, DC, PS2
Marvel vs. Capcom 2: New Age of Heroes is the fourth game in the Marvel vs. Capcom series of fighting games. The player's controls were simplified to make the gameplay more accessible to the wider audience of casual players and the button configuration was tri...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1985 · famicom, 3DS, NES
If you can break through 8 levels of treacherous arctic ice, you'll reach the top of the mountain! But watch out. The Nitpickers, Condors, and Polar Bears don't want you up there. And they've got a bag of tricks that will test every ounce of your strength and...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2008 · PS3, X360
"Swords will be honed and weapons optimized as the world renowned weapon-based fighting series Soulcalibur unveils a fourth installment. Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur I...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Game DNA / Methodology
WhatIsLike compares every game with Big Watermelon using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.