Zak McKracken and the Alien Mindbenders Cover

IGDB / 106

Zak McKracken and the Alien Mindbenders

1988 73 / 100 Adventure Point-and-click
Zak McKracken is a tabloid reporter (and not a very good one at that). After having a psychedelic dream one day, Zak realizes that something is wrong -- space aliens are dumbifying the general public through the telephone system. Zak must stop this, but he can't do it alone. After finding a strange crystal, Zak manages to get the help of the anthropologist Annie and her friends, Melissa and Leslie. The four unlikely Show full summary

Zak McKracken is a tabloid reporter (and not a very good one at that). After having a psychedelic dream one day, Zak realizes that something is wrong -- space aliens are dumbifying the general public through the telephone system. Zak must stop this, but he can't do it alone. After finding a strange crystal, Zak manages to get the help of the anthropologist Annie and her friends, Melissa and Leslie. The four unlikely heroes must now figure out a way to destroy the dumbifying devices and save the Earth. Zak McKracken and the Alien Mindbenders is a third-person puzzle-solving adventure similar in gameplay to Lucasfilm's breakthrough title Maniac Mansion. The player chooses verb commands (Open, Pick Up, Give, etc.; there are no Look or Talk commands) to interact with the game world. The game features up to four controllable protagonists; it is possible to switch between them at any time after they have been introduced, and also exchange inventory items if the characters are in the same location. The game can be described as a "globe-trotting" adventure, since the heroes are required to travel to different exotic countries and even leave the Earth for a while in order to complete it. Some of the puzzles are optional or can be solved in different ways. The FM Towns version has VGA graphics with 256 colors and higher-quality music and sound effects.

World design Linear

Deep dive / Spielprofil

Everything about Zak McKracken and the Alien Mindbenders: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Zak McKracken is a tabloid reporter (and not a very good one at that). After having a psychedelic dream one day, Zak realizes that something is wrong -- space aliens are dumbifying the general public through the telephone system. Zak must stop this, but he can't do it alone. After finding a strange crystal, Zak manages to get the help of the anthropologist Annie and her friends, Melissa and Leslie. The four unlikely heroes must now figure out a way to destroy the dumbifying devices and save the Earth. Zak McKracken and the Alien Mindbenders is a third-person puzzle-solving adventure similar in gameplay to Lucasfilm's breakthrough title Maniac Mansion. The player chooses verb commands (Open, Pick Up, Give, etc.; there are no Look or Talk commands) to interact with the game world. The game features up to four controllable protagonists; it is possible to switch between them at any time aft Show full description

Zak McKracken is a tabloid reporter (and not a very good one at that). After having a psychedelic dream one day, Zak realizes that something is wrong -- space aliens are dumbifying the general public through the telephone system. Zak must stop this, but he can't do it alone. After finding a strange crystal, Zak manages to get the help of the anthropologist Annie and her friends, Melissa and Leslie. The four unlikely heroes must now figure out a way to destroy the dumbifying devices and save the Earth. Zak McKracken and the Alien Mindbenders is a third-person puzzle-solving adventure similar in gameplay to Lucasfilm's breakthrough title Maniac Mansion. The player chooses verb commands (Open, Pick Up, Give, etc.; there are no Look or Talk commands) to interact with the game world. The game features up to four controllable protagonists; it is possible to switch between them at any time after they have been introduced, and also exchange inventory items if the characters are in the same location. The game can be described as a "globe-trotting" adventure, since the heroes are required to travel to different exotic countries and even leave the Earth for a while in order to complete it. Some of the puzzles are optional or can be solved in different ways. The FM Towns version has VGA graphics with 256 colors and higher-quality music and sound effects.

42 weitere Tags
Traitairplane Traitalien invasion Traitaliens Traitbird Traitbread Traitbreaking the fourth wall Traitconspiracy Traitdancing Traitdarkness Traitdeath Traitdisorientation zone Traitdolphin Traitdream sequence Traitdreams Traitescaping imprisonment Traitfemale protagonist Traitgambling Traitgame reference Traitgames advertising games Traitguitar playing Traithologram Traitinfinite pockets Traitjournalist Traitliving inventory Traitmale protagonist Traitmaze Traitmind control Traitmovie reference Traitmultiple protagonists Traitnon-linear storytelling Traiton-the-fly character switching Traitpilot Traitpixel art Traitpoint of no return Traitpreviously on - prime gaming Traitscumm Traitscummvm compatible Traitself-referential humor Traitshopping Traitsingle-player only Traitsleeping Traitteleportation

Game profile / Plain language

Zak McKracken and the Alien Mindbenders: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Lucasfilm Games, Lucasfilm Games
Publisher
Fujitsu Interactive, Lucasfilm Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Comedy, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 16, 2018
  • FM Towns Feb 01, 1991
  • Atari ST/STE 1988
  • Commodore C64/128/MAX Oct 1988
  • DOS 1988
  • Amiga 1988
  • Mac Nov 16, 2018
  • Linux Mar 19, 2015

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