#COMPASS (COMbat Providence AnalysiS System) is a 3v3 mobile game created by NHN PlayArt in conjunction with DWANGO/Nico Nico Douga. The game sees a red and blue team fight to capture and maintain control over control points (known as Portal Keys) scattered around the arena through use of their characters abilities and cards. Whichever team is in control of the most keys at the end of the timer is crowned the winner.
IGDB / 107623
#COMPASS
#COMPASS (COMbat Providence AnalysiS System) is a 3v3 mobile game created by NHN PlayArt in conjunction with DWANGO/Nico Nico Douga. The game sees a red and blue team fight to capture and maintain control over control points (known as Portal Keys) scattered around the arena through use of their characters abilities and cards. Whichever team is in control of the most keys at the end of the timer is crowned the winner.
Deep dive / Spielprofil
Everything about #COMPASS: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
#COMPASS screenshots and game world
Watch / Trailer
Trailer
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Game profile / Plain language
#COMPASS: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- DWANGO
- Publisher
- NHN PlayArt
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer
- Perspective
- Third person
- Themes
- Action
Platform releases
- Android Nov 20, 2019
- iOS Dec 17, 2016
- Android Dec 17, 2016
- iOS Nov 20, 2019
Official & external links
Prices / Stores
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Official storefronts