Something has gone seriously wrong in Klayman's homeland -- Klogg, an evil megalomaniac, wants to destroy the land and basically rule over anything and everyone. Because the task can get difficult at times, he has enlisted the service of fearsome ape-like creatures, Skullmonkeys, to aid in the destruction of planet Idznak. Needless to say, it is up to the player to stop Klogg and his devious plans. Much like The Neverhood, Skullmonkeys is a 2D platformer built entirely of Claymation characters, enemies, and environments. Throughout the game's seven worlds spanning ninety levels, the basic objective of each is to destroy as many Skullmonkeys as possible. Destroying the simians can be done one of two ways: firing projectile weapons or butt-bouncing off their heads.
IGDB / 10917
Skullmonkeys
Something has gone seriously wrong in Klayman's homeland -- Klogg, an evil megalomaniac, wants to destroy the land and basically rule over anything and everyone. Because the task can get difficult at times, he has enlisted the service of fearsome ape-like creatures, Skullmonkeys, to aid in the destruction of planet Idznak. Needless to say, it is up to the player to stop Klogg and his devious plans. Much like The Nev Vollständige Kurzbeschreibung anzeigen
Something has gone seriously wrong in Klayman's homeland -- Klogg, an evil megalomaniac, wants to destroy the land and basically rule over anything and everyone. Because the task can get difficult at times, he has enlisted the service of fearsome ape-like creatures, Skullmonkeys, to aid in the destruction of planet Idznak. Needless to say, it is up to the player to stop Klogg and his devious plans. Much like The Neverhood, Skullmonkeys is a 2D platformer built entirely of Claymation characters, enemies, and environments. Throughout the game's seven worlds spanning ninety levels, the basic objective of each is to destroy as many Skullmonkeys as possible. Destroying the simians can be done one of two ways: firing projectile weapons or butt-bouncing off their heads.
Detailanalyse / Spielprofil
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Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Medien / Screenshots
Die Welt im Blick.
Ansehen / Trailer
Game intro
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Spielprofil / Klartext
Alles Relevante. Ohne Wiki-Wüste.
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- The Neverhood, Inc.
- Herausgeber
- Dreamworks Interactive, Riverhillsoft, Electronic Arts
- Franchise
- Eigenständig
Spielprofil
- Modi
- Single player
- Perspektive
- Side view
- Themen
- Action, Horror
Plattform-Veröffentlichungen
- PlayStation Feb 20, 1998
- PlayStation Aug 13, 1998
- PlayStation Jan 31, 1998
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