Taekwon-Do is based on the real life martial art taekwondo, using its real attacks and tournament rules. Each character (there are 19) has his own specialties and the player can create their own personalized fighter (selecting their abilities, aspect, precedence, etc...). Controlling a fighter is done by inputting controls for attacks, with the different attacks being toggled just by pressing a direction on the controller and a button (forward + B for example). There are four game modes: Tournament, V.S, Tag battle by turns, and Practice. This game offers a language selection for either Japanese or Korean.
IGDB / 114033
Taekwon-do
Taekwon-Do is based on the real life martial art taekwondo, using its real attacks and tournament rules. Each character (there are 19) has his own specialties and the player can create their own personalized fighter (selecting their abilities, aspect, precedence, etc...). Controlling a fighter is done by inputting controls for attacks, with the different attacks being toggled just by pressing a direction on the cont Show full summary
Taekwon-Do is based on the real life martial art taekwondo, using its real attacks and tournament rules. Each character (there are 19) has his own specialties and the player can create their own personalized fighter (selecting their abilities, aspect, precedence, etc...). Controlling a fighter is done by inputting controls for attacks, with the different attacks being toggled just by pressing a direction on the controller and a button (forward + B for example). There are four game modes: Tournament, V.S, Tag battle by turns, and Practice. This game offers a language selection for either Japanese or Korean.
Deep dive / Spielprofil
Everything about Taekwon-do: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
4 weitere Tags
Media / Screenshots
Taekwon-do screenshots and game world
Watch / Trailer
Gameplay Video
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Game profile / Plain language
Taekwon-do: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Human Entertainment
- Publisher
- Human Entertainment, Hyundai
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspective
- Side view
- Themes
- Action, Non-fiction
Platform releases
- Super Famicom Jun 28, 1994
- Super Famicom 1994
Official & external links
Prices / Stores
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Official storefronts