Ghost in the Shell: Stand Alone Complex Cover

IGDB / 114138

Ghost in the Shell: Stand Alone Complex

2005 Shooter
Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainme Show full summary

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Ghost in the Shell: Stand Alone Complex: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all ti Show full description

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

4 weitere Tags
Traitbased on - movie Traitbased on - tv show Traitcyberpunk Traitfree-to-play

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Ghost in the Shell: Stand Alone Complex: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
G-artists, Production I.G, Inc.
Publisher
Bandai, Sony Computer Entertainment
Franchise
Ghost in the Shell
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PlayStation Portable Oct 26, 2005
  • PlayStation Portable Sep 15, 2005
  • PlayStation Portable Oct 21, 2005

Prices / Stores

Compare Ghost in the Shell: Stand Alone Complex prices and deals

Prices never affect your match ranking.

Physical & partner search

Search by edition and platform

1 / 3