Ghost in the Shell: Stand Alone Complex Cover

IGDB / 114138

Ghost in the Shell: Stand Alone Complex

2005 Shooter
Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainme Vollständige Kurzbeschreibung anzeigen

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Ghost in the Shell: Stand Alone Complex: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all ti Vollständige Beschreibung anzeigen

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters, is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Entertainment and Bandai in 2005. It was released in Japan on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, but under the same name as the original PS2 game causing confusion and misinterpreting as a port. Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

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Merkmalbased on - movie Merkmalbased on - tv show Merkmalcyberpunk Merkmalfree-to-play

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Ghost in the Shell: Stand Alone Complex: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

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Studios & Rechte

Studio & Veröffentlichung

Entwickler
G-artists, Production I.G, Inc.
Herausgeber
Bandai, Sony Computer Entertainment
Franchise
Ghost in the Shell
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So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
First person
Themen
Action, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation Portable Oct 26, 2005
  • PlayStation Portable Sep 15, 2005
  • PlayStation Portable Oct 21, 2005

Preise / Shops

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