JumpStart 2nd Grade Cover

IGDB / 11686

JumpStart 2nd Grade

1996 Adventure Point-and-click Puzzle
JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. e Show full summary

JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about JumpStart 2nd Grade: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.

3 weitere Tags
Traitedutainment Traitfrog Traitkid friendly

Game profile / Plain language

JumpStart 2nd Grade: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Knowledge Adventure
Publisher
Knowledge Adventure, Levande Böcker
Franchise
JumpStart
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, Side view, Third person
Themes
Educational, Historical, Kids
03
Wo & wann

Platform releases

  • Mac Mar 15, 1996
  • PC (Microsoft Windows) Mar 15, 1996

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