Onimusha: Dawn of Dreams Cover

IGDB / 11759

Onimusha: Dawn of Dreams

2006 72 / 100 Adventure Hack and slash/Beat 'em up
Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that Vollständige Kurzbeschreibung anzeigen

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Onimusha: Dawn of Dreams: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The plot is set in ancient Japan decades after the events of Onimusha 3: Demon Siege and focuses on Soki, a warrior who possesses Oni powers. Soki is on a quest to stop Hideyoshi Toyotomi, who has unified Japan in league with his demonic army of Genma, and he also joins forces with several allies who share the same goal.

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Merkmal60 fps on consoles Merkmalbow and arrow Merkmalcross culture language skills Merkmaldeath Merkmalfeudal japan Merkmalfury Merkmalhistorical figures in fictional settings Merkmalj-pop Merkmaljapan Merkmalmagic Merkmalmultiple protagonists Merkmalon-the-fly character switching Merkmalpolygonal 3d Merkmalreal-time combat Merkmalsave point Merkmalsurprising character switches Merkmalunlockables Merkmalupgradeable weapons Merkmalvoice acting Merkmalwestern published japanese games

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Onimusha: Dawn of Dreams: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Capcom Production Studio 2
Herausgeber
Capcom
Franchise
Onimusha
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Action, Fantasy, Historical
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation 2 Mar 08, 2006
  • PlayStation 2 Jan 26, 2006
  • PlayStation 2 Mar 18, 2006

Preise / Shops

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Edition und Plattform gezielt suchen

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