.Hack//Quarantine Cover

IGDB / 11810

.Hack//Quarantine

2003 76 / 100 Hack and slash/Beat 'em up Role-playing (RPG)
.Hack//Quarantine is the fourth of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an Vollständige Kurzbeschreibung anzeigen

.Hack//Quarantine is the fourth of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games. The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über .Hack//Quarantine: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Fresh off the victory against Gorre, Kite finds Elk still searching for Mia. Kite has no information, so Elk continues his search. Kite then moves on to the newly opened Ω Server to discuss the next move, but the server crashes, forcing Helba to connect everyone to her mirror server. Helba's server has all the same functions, except the server looks like Net Slum. Now that they are relatively safe, Helba says that the Wave is still moving and that she will work on a vaccine to defeat it. Lios then orders Kite to measure data fluctuations by going to Ω Bigoted Snowflake's Capsule. Shortly after getting the data for Lios, it is reported that the Nizato University Hospital, the place Yasuhiko is being hospitalized in, suffered a blackout. Kite does not have much time left. Luckily, he gets another clue from Net Slum resident Spiritas, who tells him of Harald having something to do with Σ Screaming Wind Sand's Fate Castle. At the bottom is yet another room, this time with a lone tree at sunset and another Epitaph fragment.

4 weitere Tags
Merkmalanime Merkmalbased on - anime Merkmaljrpg Merkmaloffline mmorpg

Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

.Hack//Quarantine: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
CyberConnect2
Herausgeber
Bandai
Franchise
.Hack
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Drama, Mystery, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation 2 Apr 10, 2003
  • PlayStation 2 Jan 20, 2004
  • PlayStation 2 Dec 03, 2004

Preise / Shops

.Hack//Quarantine Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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