Atomic Robo-Kid Cover

IGDB / 11921

Atomic Robo-Kid

1988 61 / 100 Arcade Shooter
Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels bra Show full summary

Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Atomic Robo-Kid: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the 21st century, a blast of cosmic radiation bombarded Terra-12, a deep-space outpost of Earth, hideously mutating all transplanted life. A fleet of savage beings followed the radiation wave and invaded the planet and began the systematic destruction of all remaining sentient life. Years of battling the alien 'governors' have gone by, and now only one hope survives to avenge the desperate terran colonists.

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Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Atomic Robo-Kid: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
UPL, UPL
Publisher
Activision, UPL
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view, Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Amiga 1990
  • Sega Mega Drive/Genesis Dec 14, 1990
  • Arcade Nov 1988
  • Sharp X68000 Dec 20, 1990
  • Atari ST/STE 1990
  • TurboGrafx-16/PC Engine Jan 13, 1990
  • Sega Mega Drive/Genesis Oct 1990

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