Hard Drivin' Cover

IGDB / 12134

Hard Drivin'

1989 63 / 100 Arcade Racing Simulator
Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sectio Show full summary

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Hard Drivin': story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

6 weitere Tags
Traitdemake Traitheavy metal Traitpolygonal 3d Traitrealism Traitsports cars Traitwheelman

Game profile / Plain language

Hard Drivin': release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari Corporation, Atari Corporation
Publisher
Atari Corporation, Tengen, Domark Ltd., Tec Toy
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person
Themes
Action
03
Wo & wann

Platform releases

  • Amstrad CPC 1989
  • Atari Lynx 1991
  • DOS 1990
  • Sega Mega Drive/Genesis Dec 21, 1990
  • ZX Spectrum 1989
  • Arcade 1989
  • Amiga 1989
  • Atari ST/STE 1989
  • Sega Mega Drive/Genesis Oct 08, 1991
  • Commodore C64/128/MAX 1989

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