HeroQuest Cover

IGDB / 12142

HeroQuest

1991 Adventure Card & Board Game Role-playing (RPG)
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before Show full summary

The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.

World design Nicht eindeutig Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about HeroQuest: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.

Game modeMultiplayer GameplayRole-playing GenreAdventure GenreCard & Board Game GenreRole-playing (RPG) ThemeFantasy
2 weitere Tags
GenreStrategy Traitboardgame adaptation

Game profile / Plain language

HeroQuest: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
221B Software Development
Publisher
Gremlin Graphics Software Ltd., Krisalis Software
Franchise
HeroQuest
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Fantasy
03
Wo & wann

Platform releases

  • Atari ST/STE 1991
  • ZX Spectrum 1991
  • Amiga 1991
  • DOS 1991
  • Acorn Archimedes 1993
  • Nintendo Entertainment System TBD
  • Amstrad CPC 1991
  • Commodore C64/128/MAX 1991

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