Firefight Cover

IGDB / 121746

Firefight

1998 Real Time Strategy (RTS) Simulator Tactical

Firefight is a World War II real-time tactical simulation game by Sean O'Connor.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Firefight: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Firefight is a World War II real-time tactical simulation game by Sean O'Connor.

2 weitere Tags
Traitreal time tactics Traitworld war ii - ww2

Game profile / Plain language

Firefight: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sean O'Connor
Publisher
Sean O'Connor
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Historical, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 1998

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