4-Block Dungeon Cover

IGDB / 122347

4-Block Dungeon

Indie Puzzle Strategy
In this game, you create the dungeon and explore it at the same time! Control the falling pieces, move them, rotate them, connect them and make them fit together. As the knight, wander the maze-like structure looking for gold and defeating enemies. Jut like in the classic puzzle game Tetris, creating a full row of tiles will make them disappear. And that includes whatever was inside them! So be careful not to place Vollständige Kurzbeschreibung anzeigen

In this game, you create the dungeon and explore it at the same time! Control the falling pieces, move them, rotate them, connect them and make them fit together. As the knight, wander the maze-like structure looking for gold and defeating enemies. Jut like in the classic puzzle game Tetris, creating a full row of tiles will make them disappear. And that includes whatever was inside them! So be careful not to place your knight inside a line that is being cleared! The goal of this prototype version of the game is to collect as much loot and level up by defeating the enemies before the map gets filled to the top. When that happens, a portal will appear. Reaching it will mean victory. Getting stuck with no way out is not uncommon inside a dungeon. Luckily for you, the knight is very resourceful and can use different tools to help him during the exploration: - Hammers can create a tile of walkable ground in front of you - Pickaxes let you break walls - Bombs let you destroy tiles (this can be helpful to fit rooms together)

Weltdesign Nicht eindeutig GameplayRätsel StrukturRoguelike

Detailanalyse / Spielprofil

Alles über 4-Block Dungeon: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

In this game, you create the dungeon and explore it at the same time! Control the falling pieces, move them, rotate them, connect them and make them fit together. As the knight, wander the maze-like structure looking for gold and defeating enemies. Jut like in the classic puzzle game Tetris, creating a full row of tiles will make them disappear. And that includes whatever was inside them! So be careful not to place your knight inside a line that is being cleared! The goal of this prototype version of the game is to collect as much loot and level up by defeating the enemies before the map gets filled to the top. When that happens, a portal will appear. Reaching it will mean victory. Getting stuck with no way out is not uncommon inside a dungeon. Luckily for you, the knight is very resourceful and can use different tools to help him during the exploration: - Hammers can create a tile of walkable ground in front of you - Pickaxes let you break walls - Bombs let you destroy tiles (this can be helpful to fit rooms together)

3 weitere Tags
Merkmaldungeon crawler Merkmalroguelite Merkmaltetris

Spielprofil / Klartext

4-Block Dungeon: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
SquareDev
Herausgeber
SquareDev
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric, Side view
Themen
Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • Web browser TBD
  • PC (Microsoft Windows) TBD

Preise / Shops

4-Block Dungeon Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

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Edition und Plattform gezielt suchen