Dakar '97 Cover

IGDB / 123056

Dakar '97

1997 Racing Sport
You can choose a car that cooperation with Mitsubishi, Isuzu etc. automaker, played in a real Dakar rally. Not only compete with the speed that is determined in the course, there is a degree of freedom such as shortcut course aimed at risk preparedness. Realistically reproduces the sound of words, such as the Navigator and the exhaust sound, based on what the actual configuration courses, plenty of realism. In additi Show full summary

You can choose a car that cooperation with Mitsubishi, Isuzu etc. automaker, played in a real Dakar rally. Not only compete with the speed that is determined in the course, there is a degree of freedom such as shortcut course aimed at risk preparedness. Realistically reproduces the sound of words, such as the Navigator and the exhaust sound, based on what the actual configuration courses, plenty of realism. In addition, CG movies of power will encourage empathy in documentary film real shame.

World design Nicht eindeutig GameplayRennspiel

Deep dive / Spielprofil

Everything about Dakar '97: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You can choose a car that cooperation with Mitsubishi, Isuzu etc. automaker, played in a real Dakar rally. Not only compete with the speed that is determined in the course, there is a degree of freedom such as shortcut course aimed at risk preparedness. Realistically reproduces the sound of words, such as the Navigator and the exhaust sound, based on what the actual configuration courses, plenty of realism. In addition, CG movies of power will encourage empathy in documentary film real shame.

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Traitrally

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Dakar '97: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Elcom
Publisher
Virgin Interactive Entertainment (Japan)
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
First person, Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation Apr 25, 1997

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