Moonmist Cover

IGDB / 12448

Moonmist

1986 70 / 100 Adventure
Moonmist is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for many platforms, including the IBM PC, Apple II, Amiga, Atari ST and Commodore 64. It is Infocom's twenty-second game. Galley and Lawrence previously wrote Seastalker for Infocom. The player's character is a young detective, asked by friend Tamara Lynd to i Show full summary

Moonmist is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for many platforms, including the IBM PC, Apple II, Amiga, Atari ST and Commodore 64. It is Infocom's twenty-second game. Galley and Lawrence previously wrote Seastalker for Infocom. The player's character is a young detective, asked by friend Tamara Lynd to investigate her new home of Tresyllian Castle in Cornwall, England. Tamara has recently become engaged to the castle's lord, Jack Tresyllian. She was very happy until she began seeing what appeared to be The White Lady, a ghost who has allegedly haunted the castle for centuries. As if seeing a ghost wasn't nerve-racking enough, she's also begun to fear for her life. Is Tamara's imagination just overly excited from living in a large old castle, or is someone really trying to kill her? And if her life is in danger, is it from a ghost or someone using it as a disguise?

World design Nicht eindeutig

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Moonmist is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for many platforms, including the IBM PC, Apple II, Amiga, Atari ST and Commodore 64. It is Infocom's twenty-second game. Galley and Lawrence previously wrote Seastalker for Infocom. The player's character is a young detective, asked by friend Tamara Lynd to investigate her new home of Tresyllian Castle in Cornwall, England. Tamara has recently become engaged to the castle's lord, Jack Tresyllian. She was very happy until she began seeing what appeared to be The White Lady, a ghost who has allegedly haunted the castle for centuries. As if seeing a ghost wasn't nerve-racking enough, she's also begun to fear for her life. Is Tamara's imagination just overly excited from living in a large old castle, or is someone really trying to kill her? And if her life is in danger, is it from a ghost or someone using it as a disguise?

GenreAdventure ThemeMystery ThemeThriller
6 weitere Tags
Traitcrime Traitghosts Traitinteractive fiction Traitlgbtq+ Traitscummvm compatible Traittext adventure

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Infocom
Publisher
Infocom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Mystery, Thriller
03
Wo & wann

Platform releases

  • Amiga Sep 18, 1986
  • Amstrad CPC Sep 18, 1986
  • Apple II Sep 18, 1986
  • Atari 8-bit Sep 18, 1986
  • Atari ST/STE Sep 18, 1986
  • Commodore C64/128/MAX Sep 18, 1986
  • DOS Sep 18, 1986
  • Mac Sep 18, 1986

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